About me
I’m a game design graduate from Gibraltar living in the UK with a strong passion for game development and story-driven experiences. I studied Game Design at university from 2018 to 2021, where I developed skills in design, problem solving, and creative storytelling within interactive worlds.
Following my studies, I worked as a Game Capture Artist at Take-Two Interactive and Natural Motion, creating high-quality gameplay capture used for marketing, promotional material, and internal projects. This role allowed me to work closely with game builds within Unreal Engine and Unity, development tools, and creative teams while gaining hands-on experience within the games industry.
I’m passionate about creating meaningful player experiences and am always eager to continue learning and growing within game development.
Over the past five years, I have worked across multiple creative disciplines at NaturalMotion and Take-Two Interactive, producing content for game marketing, promotional campaigns, and visual storytelling. My experience includes cinematics, gameplay capture, screenshot production, 3D rendering, and graphic design. This portfolio highlights a selection of projects that demonstrate the breadth of my work and industry experience.






